A solo developer that doesn't take a single step alone...

Many games and companies are created by a single person. But, no one truly goes through these things alone. I may be writing all the code and creating all the content but my family, friends, and followers are a huge part of the process. Whether through feedback, play-testing, editing, word-of-mouth marketing, or even moral support: Under Byte Studios, and myself, wouldn't have a chance at success without them. So...

Thank You All!


Rick Kelly

Programmer, wanna-be Artist, and STRUGGLING Writer

I've been programming since I was 12, and have loved it ever since. Around the age of 16 I found out video games like Starcraft existed, and I set out trying to learn everything I could about game programming.

I went to college with the hopes of becoming a game developer, but the industry is tough to break into. It would take nearly 8 years after college to land a game development gig!

Lucky for me, I didn't just land any game job - I got to work for a company and title I absolutely loved: The Elder Scrolls Online.

It was a wonderful experience, where I met some great folks. I was lucky enough to meet and work along-side folks I had admired and looked up to.

After the game launched, I decided I wanted to pursue my own thing - so here I am!